A
Each year, for the past 18 years, I have developed on average 5 challenges to offer to school (so that is about 100 play experiences). These challenges have always been:
- Relevant for classroom and after-class use
- Properly differentiated
- Fun, engaging, and challenging
I have each year to develop a series of best practices that have become the organization’s “branding”. To reach that:
- I have established a structure for the year challenge, so they are easy to understand, engaging, and relevant.
- I have established different “concepts of play” to make sure there was a good variety of actions and learning. For example, I have creates labels for our year challenges:
- Non guided driving robot challenge
- Non guided non-driving robot
- Guided challenge
- I have also grouped the best “robot game designers” around a table, so each year we have the best inputs and the best ideas. Kids are just in love with our challenges!